godot-audio
Pass
Audited by Gen Agent Trust Hub on Jun 27, 2026
Risk Level: SAFE
Full Analysis
- [SAFE]: The skill's instructions and code snippets focus entirely on Godot's built-in audio APIs (e.g., AudioStreamPlayer, AudioServer). No network operations, file system access outside of standard engine resources, or remote code execution patterns were found.
- [SAFE]: The code samples provide legitimate game development logic, such as volume mapping (linear to decibels), tween-based crossfading, and latency compensation for rhythm games, with no signs of malicious intent or obfuscation.
Audit Metadata