godot-audio

Pass

Audited by Gen Agent Trust Hub on Jun 27, 2026

Risk Level: SAFE
Full Analysis
  • [SAFE]: The skill's instructions and code snippets focus entirely on Godot's built-in audio APIs (e.g., AudioStreamPlayer, AudioServer). No network operations, file system access outside of standard engine resources, or remote code execution patterns were found.
  • [SAFE]: The code samples provide legitimate game development logic, such as volume mapping (linear to decibels), tween-based crossfading, and latency compensation for rhythm games, with no signs of malicious intent or obfuscation.
Audit Metadata
Risk Level
SAFE
Analyzed
Jun 27, 2026, 12:59 PM
Security Audit — agent-trust-hub — godot-audio