cpp-header-inclusion
Installation
SKILL.md
Dynamic C++ Header Inclusion & Reordering
Filament enforces a strict, acyclic include layering hierarchy to optimize compile times, prevent header pollution, and identify missing dependencies.
1. Logical Layer Hierarchy
Includes must be grouped and separated by exactly one blank line in the following order (top to bottom):
- Layer 0 (Corresponding Header):
#include "details/Foo.h"(isolated at the very top). - Layer 0.5 (Windows Cleanup):
#include <utils/unwindows.h>(always second, only if needed). - Layer 1 (Private/Local Headers):
#include "PrivateStuff.h"(using double quotes" "strictly for private local headers located under the local target'ssrc/folder). - Layer 2 (Internal Proprietary Libraries): Public and private includes for other internal libraries (e.g.
<filaflat/...>,<backend/...>,<utils/...>,<math/...>). All proprietary library includes must use< >syntax (includingprivate/sub-folders). The layering priority order of these libraries is dynamically computed based onCMakeLists.txttarget linkages. - Layer 3 (Third-Party Libraries):
<tsl/...>,<absl/...>,<jni.h>. - Layer 4 (C++ Standard Library):
<algorithm>,<vector>,<cstddef>(including standard<c...>wrappers). - Layer 5 (POSIX System Headers):
<unistd.h>,<sys/stat.h>(C system headers below C++ std, but above C std). - Layer 6 (C Standard Library): Legacy C system headers ending in
.h(e.g.,<stdint.h>,<stddef.h>).