uw-unity-debugging

Installation
SKILL.md

Unity Debugging

4-phase debugging framework. Also generates the GameDebug wrapper class.

Before You Start

  1. Check if GameDebug.cs already exists in the project (search for class GameDebug). If not, generate it using the template below during project setup.
  2. Read docs/ProjectConfig.yaml -> mcp.unity_mcp — if true, use read_console to read Unity console output.
  3. Read docs/CODING_STANDARDS.md for async patterns — bugs in async code often involve missing CancellationToken or unhandled OperationCanceledException.

4 Phases

Phase 1: Gather Evidence

  1. Read Unity console (read_console via MCP or ask user for errors).
  2. Reproduce — exact steps to trigger.
  3. Scope — single script, system interaction, or timing?
  4. Check git log -5 for recent changes.
Installs
3
GitHub Stars
28
First Seen
Jul 5, 2026