better-colors
Colors
This skill builds and audits color systems. It generates ramps, maps their steps to roles and token names, converts notation and measures rendered contrast pairs.
Never report a contrast value you did not measure, and never estimate a color you could compute. Notation, a tinted neutral and a gradient's interpolation space are project choices, not findings. A broken role mapping, a failing pair and an out-of-gamut step are findings. Perceived lightness throughout means OKLCH L, from 0 to 1.
Whether a pair is required to pass belongs to better-accessibility. Surfaces, shadows and icon color belong to better-ui.
Match the project's color system
Reuse the project's tokens and notation. A consistent hex system beats hex with oklch() scattered through it.
For a new system, oklch() is the best default, because its numbers behave the way the ramp rules below describe. Everywhere else, a color library produces the same ramp in the project's own notation (color-formats.md).
A system is ramps, not colors
One neutral ramp, one accent ramp and only the status ramps the product actually renders. A warning ramp nothing imports is maintenance for zero pixels. A second accent hue earns its place only when two things must be distinguishable at a glance. Otherwise use more steps of the one accent ramp.