state-machine

Installation
SKILL.md

State machine

This skill takes one component and renders it on a throwaway page in every state it can be in. Mock data feeds each state, a switcher flips between them and the page is deleted in one step when you are done.

It is a workbench, not a review. The page stays up while the user works on the visuals, one state on screen and every other a keypress away. Stacking hostile scenarios on one page for a single look is break, exploring alternative designs is variant and reviewing finished work is interface-review.

1. Scope one component

One component per run: the audit log table, the network panel, the billing card. "The settings page" spans several, so list them and ask which one.

Restate it in one sentence: what the component shows, where it renders in production and where its data comes from.

2. Find the states in the code

The states are the branches the component already has. Read it and its data hooks for every one:

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