unity-networking

Pass

Audited by Gen Agent Trust Hub on Sep 20, 2026

Risk Level: SAFE
Full Analysis
  • [SAFE]: The skill provides documentation and code snippets for Unity networking frameworks like Netcode for GameObjects (NGO), Mirror, Photon, and Fish-Net. The code examples demonstrate standard industry practices for Remote Procedure Calls (RPCs) and authoritative server architecture.
  • [EXTERNAL_DOWNLOADS]: The instructions mention official Unity packages (e.g., com.unity.netcode.gameobjects, com.unity.services.lobby) available via the Unity Package Manager. It also references well-known services like Firebase and PlayFab, directing users to their official SDK download pages. These are established industry sources.
  • [DATA_EXPOSURE]: The REST API section includes a template for UnityWebRequest using an Authorization header. It uses a generic {token} placeholder and follows secure development practices by employing the using statement for memory management.
  • [INDIRECT_PROMPT_INJECTION]: The skill describes methods for ingesting data from remote servers via REST APIs and WebSockets. While this introduces a surface for processing external content, the provided examples use standard deserialization (JsonUtility) for game data, and the skill does not possess capabilities to execute system commands based on this data.
Audit Metadata
Risk Level
SAFE
Analyzed
Sep 20, 2026, 02:18 AM