unity-networking
Pass
Audited by Gen Agent Trust Hub on Sep 20, 2026
Risk Level: SAFE
Full Analysis
- [SAFE]: The skill provides documentation and code snippets for Unity networking frameworks like Netcode for GameObjects (NGO), Mirror, Photon, and Fish-Net. The code examples demonstrate standard industry practices for Remote Procedure Calls (RPCs) and authoritative server architecture.
- [EXTERNAL_DOWNLOADS]: The instructions mention official Unity packages (e.g.,
com.unity.netcode.gameobjects,com.unity.services.lobby) available via the Unity Package Manager. It also references well-known services like Firebase and PlayFab, directing users to their official SDK download pages. These are established industry sources. - [DATA_EXPOSURE]: The REST API section includes a template for
UnityWebRequestusing anAuthorizationheader. It uses a generic{token}placeholder and follows secure development practices by employing theusingstatement for memory management. - [INDIRECT_PROMPT_INJECTION]: The skill describes methods for ingesting data from remote servers via REST APIs and WebSockets. While this introduces a surface for processing external content, the provided examples use standard deserialization (JsonUtility) for game data, and the skill does not possess capabilities to execute system commands based on this data.
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