ue-metahuman-animator

Pass

Audited by Gen Agent Trust Hub on Oct 9, 2026

Risk Level: SAFEEXTERNAL_DOWNLOADSINDIRECT_PROMPT_INJECTION
Full Analysis
  • [SAFE]: The skill is a technical reference guide for Unreal Engine developers. The content consists of API documentation, C++ and Python code snippets, and architectural explanations for the MetaHuman Animator system. The documented code examples follow standard Unreal Engine practices for editor-side scripting and automation.- [EXTERNAL_DOWNLOADS]: The skill references the official MetaHuman Auto-Rig cloud service provided by Epic Games. Interactions with this service, such as LogInToAutoRigService and CreateDNAForIdentity, are standard, legitimate features of the MetaHuman Animator product and do not involve untrusted third-party connections or hidden remote code execution.- [INDIRECT_PROMPT_INJECTION]: The skill defines workflows for ingesting external data, including video footage (UFootageCaptureData) and audio files (USoundWave). While these are external inputs, the skill focuses on technical implementation using internal engine solvers (Speech2Face, MetaHuman Identity tracking).
  • Ingestion points: UCaptureManagerIngestBlueprintLibrary (mono/stereo video, iPhone takes), UMetaHumanPerformance::SetAudio (audio files).
  • Boundary markers: Standard media processing API (no specific prompt injection delimiters needed for binary media processing).
  • Capability inventory: UMetaHumanPerformanceExportUtils (Exporting animation and level sequence assets to the local project content folder).
  • Sanitization: Handled by the Unreal Engine's internal binary media and identity tracking pipelines.
Audit Metadata
Risk Level
SAFE
Analyzed
Oct 9, 2026, 05:38 AM