image-to-threejs

Installation
SKILL.md

Image to Three.js

Prerequisites — read before starting. This skill is not Node-only. Its generator is an external Python program, so it needs uv and Python 3.12 on the machine plus a one-time git clone (see Setup). Every other asset-pipeline skill runs on node alone; this one does not. If uv is not available and cannot be installed, stop here and pick a different approach rather than starting the pipeline — the wall arrives several steps in.

Rebuild an object as procedural Three.js code driven by one generated reference image. The output is a TypeScript factory — primitives, procedural materials, and a named pivot/socket rig — not a .glb.

This is the 3D sibling of animated-spritesheets: generate one clean image with vg generate, run it through a staged pipeline, get a game-ready asset.

Pick this or a mesh — they are not interchangeable

Installs
2
First Seen
Sep 28, 2026