layer-3d
Installation
SKILL.md
Layer 3D Generation
Overview
3D on Layer is a chain of separate use cases, not one call. Generate the mesh, then remesh, retexture,
rig, or animate it as the deliverable requires. Each stage is its own filter.use_case and its own
run, and each takes the previous stage's output file_id as input.
| Stage | filter.use_case |
Input |
|---|---|---|
| Mesh from a description | text_to_3d |
prompt |
| Mesh from concept art | image_to_3d |
init_image or reference_image |
| Cleaner topology, lower count | remesh |
init_mesh |
| New surfaces on an existing mesh | retexture |
init_mesh, often texture_image |
| Skeleton and weights | rig |
init_mesh |
| Motion on a rigged mesh | animate |
rigged init_mesh |