layerai/skills
Getting started
Connect to Layer and learn the generation loop every other skill builds on: model discovery, the spend gate, uploads, and polling.
Direction
Agree a look before generating at volume: moodboards, storyboards, colour, era, and framing.
Images
Generate stills and change the ones you already have: prompting, sizing, references, masked edits, reframing, upscaling, and layers.
Game art
Art that has to sit in a system: characters and casts, environments and parallax, game UI, pixel sprites and sheets, and seamless textures.
Video and audio
Motion and sound: animating stills, camera and loops, sound effects, music, speech, and cutting shots into one finished video.
3D
Meshes for a game engine: generation from text or image, remeshing, retexturing, rigging, and animation.
Consistency and pipelines
Hold one look across a whole project with trained reference sets, and run the Blueprint workflows a studio has already built.
Review
Judge a batch before it ships: scoring rules, verdicts, and reviewing a set against the brief.