layer-game-assets
Installation
SKILL.md
Layer Game Assets
Overview
Game art differs from illustration in one way that governs everything: it has to sit in a system. An icon shares a set, a character shares a cast, a background shares a parallax stack. A beautiful asset that does not match its neighbours is a defect.
Generation mechanics are in the layer skill and prompt craft is in layer-image. This skill covers
what those leave out: the constraints specific to art that ships inside a game. Pixel art has its own
rules (layer-pixel-art), as do tiling surfaces (layer-textures).
If a sibling skill named here is missing from your available skills, ask the user to install it
(npx skills add layerai/skills --skill <name>); unattended, proceed from tool schemas and flag the
gap.