layer-tilesets

Installation
SKILL.md

Layer Tilesets

Overview

A tile is only useful next to its neighbours. Two beautiful isometric houses drawn at slightly different angles, or standing on slightly different bases, will not sit on one map, and no prompt wording fixes that. Layer solves it with structure rather than description: tile_grid on execute_forge draws each tile over a blockout of a fixed grid, then cuts it out and fits it onto that grid, so every tile in a set shares one projection and footprint.

This skill covers tiles that stand on a grid (isometric diamonds, hexes, aligned top-down cells). A flat surface that repeats edge to edge, such as grass or stone, is a texture: use tileability as layer-textures describes. Generation mechanics, the spend gate and polling are in layer.

If a sibling skill named here is missing from your available skills, ask the user to install it (npx skills add layerai/skills --skill <name>); unattended, proceed from tool schemas and flag the gap.

Quick reference

Installs
682
Repository
layerai/skills
GitHub Stars
8
First Seen
11 days ago