layer-store-assets

Installation
SKILL.md

Layer Store Assets

Overview

Store art is seen small, beside competitors, and briefly. Each asset has one job at its smallest display size: the icon is recognisable, the capsule shows the logo, the screenshots say what the player does. An asset judged at full resolution on a large monitor has not been judged.

The second rule is consistency. A listing is a set: icon, capsules, and screenshots must read as the same game. Derive every size from one approved master instead of generating each one, because each fresh generation moves the character and shifts the palette.

Store sizes and rules change and differ by store. Take every exact pixel size, and every content rule, from the user or from the store's current published spec. Do not supply them from memory.

Mechanics and the spend gate are in the layer skill, prompt craft in layer-image, reframing and upscaling in layer-image-editing, exact type in layer-typography, and video assembly in layer-video-timeline.

Installs
679
Repository
layerai/skills
GitHub Stars
8
First Seen
11 days ago