threejs-rain-snow-and-wet-surfaces
Installation
SKILL.md
Rain, Snow, and Wet Surfaces
Couple appearance to causes: one time source and wind field drive airborne precipitation, while one owner per receiver integrates deposited rain or snow. Visual particle count samples the weather; it never sets the deposited mass.
Use Three.js r185 WebGPURenderer, TSL, storage nodes, node materials, and the
node post stack. Initialize the renderer before allocating compute or storage:
await renderer.init();
if (renderer.backend.isWebGPUBackend !== true) {
throw new Error('This weather path requires the WebGPU backend.');
}