threejs-spectral-ocean

Installation
SKILL.md

Spectral Ocean

Build a dimensioned random sea from directional variance density to one displaced, shaded surface. The spectral domain is a horizontally homogeneous periodic patch with one mean depth and one dispersion relation per cascade.

1. Gate the representation

Choose from the required observable, not the desired look:

Observable Owner
A few authored modes or exact cheap CPU queries Parametric waves in $threejs-water-optics
Bounded disturbances or explicit walls Bounded heightfield in $threejs-water-optics
Broad stochastic directional sea This spectral FFT skill
Depth-varying refraction, diffraction, breaking, run-up, or wet/dry fronts Coastal branch in $threejs-water-optics; this skill may supply offshore forcing
Overturning, entrained air, jets, or three-dimensional vortices External free-surface solver
Installs
7
GitHub Stars
4
First Seen
12 days ago
threejs-spectral-ocean — linegel/threejs-complete-set-of-skill