skills/lovecatisgood-sudo/3d-asset-generation-blender-unity-game-development-skills/unity-mcp-game-development/Gen Agent Trust Hub
unity-mcp-game-development
Pass
Audited by Gen Agent Trust Hub on Aug 24, 2026
Risk Level: SAFE
Full Analysis
- [DYNAMIC_EXECUTION]: The skill provides C# templates and instructions for developing custom Unity Editor extensions. These scripts are designed to be compiled and executed within the Unity Editor environment to facilitate project auditing and automation.
- [COMMAND_EXECUTION]: Instructions guide the user to configure the Unity MCP relay executable (e.g.,
relay_win.exe) found in the local user directory. This binary is a standard component of the official Unity AI Assistant package and is executed by the MCP client to bridge the AI with the Editor. - [INDIRECT_PROMPT_INJECTION]: The skill is designed to process external project data, such as Unity Console logs and scene hierarchies, which could potentially contain untrusted content.
- Ingestion points: The skill reads Console output and project metadata via MCP tools to diagnose compilation and runtime errors.
- Boundary markers: The instructions mandate an "evidence-driven editor workflow," requiring the agent to verify state changes and report actual outcomes, which acts as a logical check against unexpected input.
- Capability inventory: The skill uses tools for scene manipulation, GameObject management, and script modification within the Unity project scope.
- Sanitization: The skill relies on Unity's own asset import and compilation checks, as well as the agent's instructions to perform "reversible slices" and manual save operations.
Audit Metadata