rust-bracket-game-loop
Installation
SKILL.md
Rust Bracket Game Loop
Use this skill to create or review a small Rust game loop, especially one built
with bracket-lib and an explicit game state. Keep tick as a coordinator:
read input, advance state, render, and dispatch to small helper functions.
Core Workflow
- Inspect the target project's
Cargo.toml, edition, engine, and existing architecture before changing dependencies. - Create one state object that contains data preserved between frames.
- Implement the engine trait or callback required by the project.
- Route modes through an enum rather than scattered booleans.
- Keep rendering and state mutation ordered and easy to trace.
- Add a restart/reset path before adding many gameplay states.