rust-data-driven-game-content

Installation
SKILL.md

Rust Data Driven Game Content

Use this skill to move game content out of Rust code and into validated data files. Keep schemas small, explicit, and aligned with components the game can actually spawn.

Core Workflow

  1. Identify repeated hard-coded spawn data.
  2. Design a Serde-friendly schema for entities, effects, spawn levels, and weights.
  3. Load data at startup or level generation with clear errors.
  4. Convert templates into component bundles through one spawn boundary.
  5. Add validation for missing fields, impossible levels, invalid effects, and empty spawn tables.
  6. Keep balance changes in data and behavior changes in Rust systems.

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42
Repository
lvtd-llc/skills
GitHub Stars
1
First Seen
Jun 22, 2026
rust-data-driven-game-content — lvtd-llc/skills