rust-game-slice-planning

Installation
SKILL.md

Rust Game Slice Planning

Use this skill to turn a Rust game idea into small, playable implementation slices. Optimize for visible progress, limited scope, and an MVP that can be finished before optional polish work begins.

Core Workflow

  1. Write or recover a short design brief: title, short description, core loop, MVP, stretch goals, technical constraints, and target controls.
  2. Separate "must ship" mechanics from stretch goals. Keep the first milestone to the smallest playable loop.
  3. Convert the MVP into ordered slices. Each slice should compile, run, and add one visible player-facing capability.
  4. Give each slice acceptance checks that an agent can verify locally.
  5. Defer content expansion, visuals, extra systems, and balance work until the current slice is complete.

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lvtd-llc/skills
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Jun 22, 2026
rust-game-slice-planning — lvtd-llc/skills