rust-roguelike-procgen-ai

Installation
SKILL.md

Rust Roguelike Procgen AI

Use this skill to add procedural map variety and tactical AI without losing testability. Keep generators behind a common interface, validate generated maps, and make AI depend on what entities can perceive.

Core Workflow

  1. Define a map builder output type with map, starts, exits, and spawn points.
  2. Put each generator behind a shared trait or equivalent interface.
  3. Validate reachability and spawn legality before using a generated map.
  4. Add a small output harness or snapshot path for generator inspection.
  5. Implement FOV and pathfinding through map traits or adapter functions.
  6. Gate monster knowledge through visibility or memory rules.

Read Next

Read references/procgen-ai-patterns.md for generator interfaces, FOV, pathfinding, map memory, AI checks, and test harness patterns.

Installs
42
Repository
lvtd-llc/skills
GitHub Stars
1
First Seen
Jun 22, 2026
rust-roguelike-procgen-ai — lvtd-llc/skills