character-archetypes

Installation
SKILL.md

Character Archetypes

Use this skill to lock silhouette, materials, and proportion language for a role/race before modeling.

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Fantasy ancestries · Horror undead/monsters · Sci-fi bodytypes · Role kits (knight, ninja, detective, etc.)

Recipe

Goal: a readable role presentation in a hero shot: 85 mm lens, subject fills 70% of frame height, three-point light (key:fill about 3:1), one signature material per archetype.

  1. Light with lighting/light_rig.py preset studio_3pt (hero/knight/wizard), horror_practical (vampire, werewolf, undead), neon_night (android, mecha, cyber assassin).
  2. Signature material with materials/pbr_material.py: armor metallic 1.0 roughness 0.35; orc/goblin skin [0.2, 0.3, 0.12] roughness 0.6; android shell coat_weight 0.5; glowing runes via emission_color + emission_strength 3.
  3. Optional toon read (anime/chibi/superhero): stylized-style/toon_material.py with bands 3, outline 0.01.
  4. Frame with camera-cinematography/camera_rig.py (lens_mm 85, elevation_deg 5 for heroic low angle, dof_fstop 2.8), and check the silhouette with animation/turntable.py.
  5. Proportion cheat sheet (heads tall): realistic 7.5, heroic 8-8.5, chibi 2-3, dwarf 5-6, orc 8 with wide shoulders, mecha 6-9.
Installs
1
First Seen
4 days ago