character-archetypes
Installation
SKILL.md
Character Archetypes
Use this skill to lock silhouette, materials, and proportion language for a role/race before modeling.
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Fantasy ancestries · Horror undead/monsters · Sci-fi bodytypes · Role kits (knight, ninja, detective, etc.)
Recipe
Goal: a readable role presentation in a hero shot: 85 mm lens, subject fills 70% of frame height, three-point light (key:fill about 3:1), one signature material per archetype.
- Light with
lighting/light_rig.pypresetstudio_3pt(hero/knight/wizard),horror_practical(vampire, werewolf, undead),neon_night(android, mecha, cyber assassin). - Signature material with
materials/pbr_material.py: armormetallic1.0roughness0.35; orc/goblin skin[0.2, 0.3, 0.12]roughness0.6; android shellcoat_weight0.5; glowing runes viaemission_color+emission_strength3. - Optional toon read (anime/chibi/superhero):
stylized-style/toon_material.pywithbands3,outline0.01. - Frame with
camera-cinematography/camera_rig.py(lens_mm85,elevation_deg5 for heroic low angle,dof_fstop2.8), and check the silhouette withanimation/turntable.py. - Proportion cheat sheet (heads tall): realistic 7.5, heroic 8-8.5, chibi 2-3, dwarf 5-6, orc 8 with wide shoulders, mecha 6-9.