genre-open-world-sandbox
Installation
SKILL.md
Genre: Open World / Sandbox
Landmarking. Biome borders. Traversal toys. Discovery crumbs without clutter walls.
Recipe
Traversable world: landmarks visible from 200+ m, scatter density 0.5-2 per m2 for ground clutter, LODs for everything repeated.
- Scatter rocks/foliage on the terrain with
scatter_points.py:surfacethe ground mesh,collectionthe collection holding the asset variants,density0.5,scale_min0.6,scale_max1.6. - Time-of-day light with
light_rig.pypresetgolden_hour. - Generate LODs for repeated assets with
generate_lods.py(ratios[0.5, 0.25, 0.1]). - Add discovery crumbs with
scatter_props.py(count5,clusters3,max_dist25). - Validate budget with
scene_audit.py(tri_budget500000).