genre-stealth
Installation
SKILL.md
Genre: Stealth
Shadows are gameplay. Noise materials. Vertical infiltration routes.
Recipe
Shadows are gameplay: lit pools vs dark zones at 1:8 or higher ratio, 2-3 m vertical routes, cover at 1.2 m.
- Block out concealment with
blockout.py: tall walls (box4 x 0.3 x 2.5 m, blocks sight) and low cover (box2 x 0.6 x 1.0 m, crouch) in alineorgridlayout with 3-4 m spacing for patrol routes. - Dark base with
light_rig.pypresethorror_practical(small pools of light in darkness = guard-visible zones; a rig replaces its own previous lights, so use one preset). - Concealment materials with
pbr_material.py(darkbase_color[0.03, 0.03, 0.04],roughness0.9) on hiding spots; noisy floors withroughness0.4. - Dress with
scatter_props.py(count8) for cover. - Camera
camera_rig.py:lens_mm35,elevation_deg40. Gradecomp_grade.pypresetnoir.