genre-stealth

Installation
SKILL.md

Genre: Stealth

Shadows are gameplay. Noise materials. Vertical infiltration routes.

Recipe

Shadows are gameplay: lit pools vs dark zones at 1:8 or higher ratio, 2-3 m vertical routes, cover at 1.2 m.

  1. Block out concealment with blockout.py: tall walls (box 4 x 0.3 x 2.5 m, blocks sight) and low cover (box 2 x 0.6 x 1.0 m, crouch) in a line or grid layout with 3-4 m spacing for patrol routes.
  2. Dark base with light_rig.py preset horror_practical (small pools of light in darkness = guard-visible zones; a rig replaces its own previous lights, so use one preset).
  3. Concealment materials with pbr_material.py (dark base_color [0.03, 0.03, 0.04], roughness 0.9) on hiding spots; noisy floors with roughness 0.4.
  4. Dress with scatter_props.py (count 8) for cover.
  5. Camera camera_rig.py: lens_mm 35, elevation_deg 40. Grade comp_grade.py preset noir.
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First Seen
4 days ago