historical-worlds
Installation
SKILL.md
Historical Worlds
Period-accurate silhouettes and materials. Document era before kitbashing.
Groups
Western · Pirate · Samurai/Ninja · Viking · Ancient (Egypt/Greece/Rome) · Victorian · Modern · Military/WW/Cold War
Recipe
Look: period-accurate materials under era-appropriate light (candle/oil/torch before 1880, no emissive plastics or glossy synthetics). Pick the era first, then: wood, hemp, iron (roughness 0.6-0.8), stone, leather; palette of 5-6 earth tones.
- Light with
lighting/light_rig.py:golden_hour(Western, Ancient, Samurai),overcast(Viking, Victorian),moonlight(pirate night, ninja; the warm point light acts as lantern). - Materials via
materials/pbr_material.py: aged iron[0.2, 0.2, 0.21]metallic1roughness0.6; planked wood[0.3, 0.18, 0.09]roughness0.75; sandstone[0.6, 0.5, 0.35]roughness0.9. - Dress with
set-dressing/scatter_props.py(barrels, crates, boxes = cargo, saloon stock, dock clutter). - Frame with
camera-cinematography/camera_rig.py(lens_mm35,aspect"2.39:1" for Western/epic), grade withcompositing/comp_grade.pycinematic(warmth0.4 for Western dust),noirfor Victorian/Cold War mood.