material-design-3-ui
Installation
SKILL.md
Material Design 3 UI/UX
Purpose
Create interfaces that behave like Material Design 3, not interfaces that merely look rounded or “Google-like.”
Treat M3 as a system:
user goal → information architecture → hierarchy → adaptive layout → semantic tokens → components → states → interaction → motion → accessibility → visual expression
M3 Expressive is optional. Use it to strengthen hierarchy, usability, recognition, and emotional clarity; never use it as permission to make every element loud.