godot-export-builds
Installation
SKILL.md
Export & Builds
Headless / CI / platform release plumbing — not Editor → Export click-path tutorials.
NEVER Do (Expert Export Rules)
Platform & Validation
- NEVER export to production without a smoke test — Editor play ≠ Web/Mobile/Console constraints.
- NEVER skip macOS notarization for direct distribution — Gatekeeper blocks unsigned apps (Steam/App Store distribution can substitute).
- NEVER use ad-hoc writable
res://paths in builds — Saves/logs go touser://.
Performance & Size
- NEVER ship Debug templates as release — Use
--export-release. - NEVER include raw authoring junk — Filter
.md/.psd/ docs out of presets. - NEVER ignore VRAM compression on Web/Mobile — Enable ASTC/ETC2 (keep pixel art uncompressed).