godot-inventory-system

Installation
SKILL.md

Scenario triggers (which script?)

Scenario Open
Slot bag (WoW-style stacks) inventory_data_resource.gd + item_slot_data.gd + inventory_ui_controller.gd
Tetris grid (Diablo/RE footprint) grid_inventory_logic.gd / inventory_grid.gd
Equipment Item Resources + RPG stats complement; drag via drag_and_drop_slot.gd
Loot table loot_table_resource.gd + item_pickup_node.gd
Persist inventory_persistence.gd (ids + amounts, not nested Resources)
Consumables consumable_item_logic.gd
DB lookup item_database_loader.gd

MANDATORY reads

  1. inventory_item_resource.gd — item blueprint
  2. inventory_data_resource.gd — two-pass stack + weight validation
  3. inventory_ui_controller.gd — reactive UI that reuses slot controls

NEVER Do in Inventory Systems

Installs
263
GitHub Stars
600
First Seen
Feb 10, 2026
godot-inventory-system — thedivergentai/gd-agentic-skills