tilemap-ruletile-createfromsegment
Installation
SKILL.md
Tilemap RuleTile Create From Segment
Purpose
This skill creates Unity RuleTile TilingRules by first analyzing sprites using the sprite-segment-3x3grid skill, then converting the resulting text patterns into neighbor rule configurations. The user must specify Sprites or a Spritesheet input.
Workflow
Step 1: sprite-segment-3x3grid Step 2: Create TilingRules
+--------------------------+ +--------------------------+
| Analyze each Sprite | | Parse text patterns |
| using color matching | -> | Map to neighbor rules |
| Output: text pattern | | Sort by specificity |
+--------------------------+ +--------------------------+
CRITICAL: Always run the sprite-segment-3x3grid skill first on each Sprite to generate the text pattern.