tilemap-ruletile-createfromsegment

Pass

Audited by Gen Agent Trust Hub on Sep 22, 2026

Risk Level: SAFE
Full Analysis
  • [SAFE]: The skill performs local asset processing within the Unity Editor environment. It interacts with standard Unity APIs such as AssetDatabase for asset management and ScriptableObject for data persistence, which is expected behavior for this use case.
  • [SAFE]: No network operations, hardcoded credentials, or access to sensitive system directories were detected. All data remains within the local project context.
  • [SAFE]: The skill implements a whitelist-based filtering mechanism (k_KnownPatterns) that restricts the processing of neighbor rules to a predefined set of 47 valid configurations, providing an inherent layer of validation against malformed or unexpected input data.
  • [SAFE]: Dependencies are restricted to official Unity packages (com.unity.2d.tilemap and com.unity.2d.tilemap.extras) and a documented internal skill prerequisite (sprite-segment-3x3grid).
Audit Metadata
Risk Level
SAFE
Analyzed
Sep 22, 2026, 04:17 PM
Security Audit — agent-trust-hub — tilemap-ruletile-createfromsegment