tilemap-palette-create
Pass
Audited by Gen Agent Trust Hub on Oct 2, 2026
Risk Level: SAFE
Full Analysis
- [SAFE]: The skill provides standard functionality for Unity game development, specifically for creating Tile Palette assets via the UnityEditor.Tilemaps API. No malicious patterns, obfuscation, or unauthorized access attempts were detected.
- [INDIRECT_PROMPT_INJECTION]: The skill has a data ingestion surface as it processes user-provided parameters like 'Palette Name' and 'Grid Type' to create assets.
- Ingestion points: User-supplied parameters defined in Step 1 of SKILL.md.
- Boundary markers: Natural instructional workflow boundaries.
- Capability inventory: Creation of Tile Palette assets within the project directory via GridPaletteUtility.CreateNewPalette as seen in scripts/CreatePaletteTemplate.cs.
- Sanitization: The implementation relies on the Unity Editor API's internal handling of strings and typed parameters (Enums and Vector3), which is standard for developer tools.
- [EXTERNAL_DOWNLOADS]: The skill specifies a dependency on 'com.unity.2d.tilemap', which is an official and trusted Unity package for 2D tilemap functionality. No untrusted or third-party external resources are referenced.
Audit Metadata