improve-app
Improve an App
The app already ships and works — users, screens, a real flow — but the experience feels rough where it
should feel effortless. Across nine phases this journey fixes what users feel, in evidence order: re-anchor
on the job, remove friction, polish the look and the moments, sharpen the words, persuade honestly, and end
with a review brutal enough to cut. It is interactive (the agent asks before deciding) and resumable (state
lives in docs/). Code-level causes route out to the code journeys — this pass fixes the product experience.
Core Principle
Fix what users feel, in evidence order: re-anchor on the job the app is hired for, remove friction before polish, sharpen the words, persuade honestly, and end with a review brutal enough to cut. A prettier screen on a confusing flow loses users at the same rate — the order of the phases is the whole game.
This skill sequences the phases, asks the decision questions, and records what you decide. The nine constituent skills carry the method — invoke them rather than improvising their frameworks.