unity-playmode-testing
Installation
SKILL.md
Play Mode Testing
Control Play Mode, run EditMode/PlayMode tests, simulate input devices, and capture media. This skill is the runtime sibling of unity-input-system (asset authoring) and unity-ui-automation (UI interaction).
Use When
- The user wants to run EditMode or PlayMode tests.
- The task requires runtime input simulation.
- The user wants screenshots or video from the current game or editor state.
- The user wants to inspect current test progress or runtime state.
Do Not Use When
- The task is editing input action assets; use
unity-input-system. - The task targets only UI element interaction without runtime gameplay; use
unity-ui-automation. - The work is purely static scene or code inspection; use the corresponding read-only skill.