unity-playmode-testing

Installation
SKILL.md

Play Mode Testing

Control Play Mode, run EditMode/PlayMode tests, simulate input devices, and capture media. This skill is the runtime sibling of unity-input-system (asset authoring) and unity-ui-automation (UI interaction).

Use When

  • The user wants to run EditMode or PlayMode tests.
  • The task requires runtime input simulation.
  • The user wants screenshots or video from the current game or editor state.
  • The user wants to inspect current test progress or runtime state.

Do Not Use When

  • The task is editing input action assets; use unity-input-system.
  • The task targets only UI element interaction without runtime gameplay; use unity-ui-automation.
  • The work is purely static scene or code inspection; use the corresponding read-only skill.

Preferred Flow

Related skills

More from akiojin/unity-cli

Installs
1
GitHub Stars
41
First Seen
Apr 25, 2026