threejs-volumetric-clouds

Installation
SKILL.md

Volumetric Clouds

Build a bounded volume whose broad mass comes from weather-scale causes, whose fine detail erodes that mass, and whose optical, shadow, and temporal errors are measurable.

Process

1. Select the claim and workload branches

State the claim first. Procedural weather, coverage, shape, and detail usually form an authored appearance model. Beer-Lambert attenuation is physical for the declared density and coefficients. Dual-lobe phase fits, octave multiple-scattering compensation, powder, and simple ground bounce remain approximations until validated against a transport reference.

Select each independent workload branch:

Installs
7
GitHub Stars
4
First Seen
12 days ago
threejs-volumetric-clouds — linegel/threejs-complete-set-of-skill